Archive for workshop
The ‘Bridging Sound’ event is of interest to the mobile sound community as it “launches an interdisciplinary research forum dealing with 21st century soundscapes and auditory environments, which have become an exciting focus for artistic, technological, and sociological research.” The focus on bridges puts mobility at the heart this sound studies event, as we tend to encounter bridges while in motion, and many artistic projects in the area have also explored our mobile interactions with bridges. It’s organised by Professor Sally-Jane Norman and Dr Michael Bull.
The event info continues:
“Our urban surroundings and the sites we frequent for work, leisure, consumption and transportation offer scaffolds for new kinds of acoustic architectures. Sonic designs employ and mix platforms ranging from public address systems to intimate messaging. Roles of artists, urban planners, commercial stakeholders, state authorities, and “local bodies” are mobilised by the steadily expanding, yet never-quite-real estate inhabited by sound. Bridging Sound promotes and debates this burgeoning area of contemporary practice. It convenes practitioners and theorists from a range of disciplines to investigate figuratively, metaphorically and theoretically the intersections between sound, architecture and culture.”
The event runs 23-24 November, and I’ll be chairing a session on the Saturday – so would be great to see some of you then!
Here is the program from their website:
A two day event consisting of an internal workshop on Friday followed at 4pm by a series of public lectures and presentations which continue all day Saturday.
Friday 23rd November
10:00-15:30: Internal Workshop (post-graduate students and staff)
16:00-18:00: Public Lectures followed by discussions
Saturday 24th November
Bridges Panel chaired by Frauke Behrendt (Brighton University)
School of Media, Film and Music:
School of History, Art History and Philosophy:
Synthesis, Future Bridges
Registration appreciated by mail to M.J.Knight@sussex.ac.uk.
Photos from Sounds Like Mobility: A Mobile Media, Sound and Music Event that took place at The Cultures of the Digital Economy (CoDE) Research Institute, Anglia Ruskin University (Cambridge) on 17th May 2011, organised by Frauke Behrendt, are now online (photos by Ann Evelin Lawford) and some by myself are here and there are more by Julio D’Escrivan. Please let us know if you also have pictures form the event to share!
A big thank you to all speakers, performers and chairs – Georgina Born, Atau Tanaka, John Williamson, Steve Symons, Julio D’Escrivan, Rachel O’ Dwyer, Lalya Gaye, Enrique Tomas, Adam Parkinson, Richard Hoadley, Ashley Elsdon, Nick Bryan-Kinns – for making this a great event!
Call: Sounds like Mobility: A Mobile Media, Sound and Music Event’ on 17th May 2011 at CoDE, Cambridge
I’m organising ‘Sounds like Mobility: A Mobile Media, Sound and Music Event’ on Tuesday 17th May 2011 at CoDE: The Cultures of the Digital Economy Research Institute at Anglia Ruskin University, Cambridge. It would be great if YOU as one of my blog readers might be interested to submit your work and/or attend the event!
Please find more information below and on the website www.anglia.ac.uk/soundslikemobility
I look forward to hearing back from you! It would also be great if you could circulate this email widely. Thank you!
Sounds like Mobility: A Mobile Media, Sound and Music Event
Tuesday 17th May 2011, CoDE: The Cultures of the Digital Economy Research Institute at Anglia Ruskin University, Cambridge.
Sitting down motionless, staring at screens, and focusing on the task at hand are becoming much less common than using media on the go, touching and listening to a device, while also being involved in other activities. In mobile media contexts, alternative sensory modalities increasingly replace the largely visual paradigms of the (both physical and virtual) desktop era. This one-day event examines the role of sound in media interactions as an especially pertinent example of our post-desktop world. It features invited speakers, performances, demos, pecha-kuscha-style short presentations and poster presentations. It takes place in Cambridge (UK) and is organised by CoDE: The Cultures of the Digital Economy Research Institute at Anglia Ruskin University.
There is much more to this than iPods and alert sounds. Interactions between various physical contexts, social networks, mobile bodies and networked devices can be mediated in an almost infinite number of ways by sound – and also Read the rest of this entry »
PhD course ‘Multimodal interaction in virtual environments’ incl visual-haptic-audio feedback, sensing technologies, capacitive sensing & optical motion capture
My ‘Sonic Interaction Design‘ colleague Professor Serafin is organising a PhD course on ‘Multimodal interaction in virtual environments’. The course will “start with an overview of multimodal perception to explain how humans behave in virtual environments where incomplete and impoverished sensory cues are reproduced.” And, amongst many other things the course will also “present an overview of technologies for visual-haptic-audio feedback in virtual environments, together with sensing technologies based on capacitive sensing and optical motion capture.”
For more information and for signing-up check here. The course is on May 10, 11, 12, 13 and June 6th at Aalborg University Copenhagen (where they also have the interesting Medialogy degrees). There is no fee for the course, but you get 4 ECTS.
Listening Exercises and Soundwalks at the Product Sound Design Summer School at Aalto Design Factory, Helsinki
A few weeks ago I was teaching at the Product Sound Design Summer School at Aalto Design Factory in Helsinki. It was great fun and here are some pictures from the event.
The module I was teaching focused on Listening Exercises and Soundwalks and was part of stage 1 ‘Sensitising’ of the summer school.
To be able to work with small groups of students I trained Stephen Barras, Inger Ekman and Sylviane Sapir. Stephen also wrote about this on his blog. It was very interesting to share how we use soundwalks in our teaching. Here are Read the rest of this entry »
I’ve uploaded a bunch of pictures of the first two days of the Product Sound Design Summer School. More to follow soon.
13-16 Sept: 4-day workshop exploring architecture and the city through listening and recorded sound (London)
A four-day summer workshop exploring architecture and the city through
listening and recorded sound, led by Marc Behrens, Justin Bennett and John
London, 13-16 September 2010 Department of Architecture and Spatial
Design, London Metropolitan University
Field Studies 2010 is a four-day field-recording workshop led by three
acclaimed sound artists and composers. It aims to explore recording as a
creative and practical tool for artists, architects and urbanists, and the
possibilities of working with sound as a means to engage with places and
Fees and registration
The cost of Read the rest of this entry »
The Sonic Interaction Design group I have been involved with over the last few years is running a Summer School on Product Sound Design, in collaboration with Aalto University, ‘Design Factory‘ and industry partners in Helsinki. This will be highly valuable for PhD students in their first years or Master students in their final year. Places are limited so apply as soon as possible!
More information from the website:
Future products will rely on our natural capabilities of continuous and physical interaction. Moreover, for the best experience in their use, they need to stimulate, but not saturate, all our senses. Our sense of hearing is quite advanced; yet only a few product developers, engineers, marketing teams, and designers know how to make use of it properly. The COST-SID action, over the years, has developed a growing body of methods, tools, and techniques to get you started.
Our mission in this summer school is to educate the future product design and development team members with a specific competence on interactive sound. The training school is strategically positioned as a first step in a longer research and training on the integration of SID product sound design methods with Product Design and Development, as thought at the Aalto University and MIT, for Read the rest of this entry »
My Sussex colleagues Kirk Woolford and Sally Jane Norman are organising a very interesting interdisciplinary workshop on motion capture. I won’t be able to attend as I will be involved in producing a documentation of a GPS sound walk on exactly those days – capturing motion as well.
If other sound and music -interested people are interested, here is the workshop information – sign up quickly as this is a very popular event:
University of Sussex Motion Capture Methodologies Workshop
25th-26th June, Lighthouse, Brighton
The University of Sussex is delighted to host an interdisciplinary workshop on motion capture, as part of the methodologies workshop series organised by UK higher education bodies AHESSC (Arts & Humanities e-Science Support
Centre) and JISC (Joint Information Systems Committee), in collaboration with the Motion in Place Platform Project. These events share experience and interests across specific digital development sectors that are nurturing research in the
arts and humanities.
The workshop will take place on June 25th-26th at Lighthouse in central Brighton. It will consist of brief plenary presentations on projects and their technical environments interspersed with informal networking sessions and ample time for questions and
discussion. Motion capture resources and related software products will be available for demonstrations and project-oriented discussions. A reception organised in partnership with Lighthouse on the evening of Friday 25th will provide further networking opportunities with regional cultural representatives. Workshop presenters are as follows:
- Helen Bailey, Division of Performing Arts and English, University of Bedfordshire
- Stuart Dunn, AHeSSC, King’s College London
- Donald Glowinski, InFoMus Lab, Faculty of Engineering, University of Genoa
- David Green, Culture Lab, Newcastle University
- Carlos Guedes, Escola Superior de Música e das Artes do Espectáculo, Instituto Politécnico do Porto
- Iwona Hrynczenko, Department of Game Development, Gotland University
- Ali Kord, Animazoo, Brighton
- Sally Jane Norman, Attenborough Centre for the Creative Arts, University of Sussex
- Matt Oughton, Vicon, Oxford
- David Pirro, Institute of Electronic Music and Acoustics, Graz
- Gretchen Schiller, School of Arts, Brunel University
- Martin White, School of Informatics, University of Sussex
- Kirk Woolford, School of Media, Film and Music, University of Sussex
The workshop is free of charge and can accommodate Read the rest of this entry »
The European COST Action on Sonic Interaction Design is calling for posters and demos for a Workshop on Sketching Sonic Interaction Design that will take place on November 16th in Holon, Israel. The deadline for submissions was August 15th – but you can still sign up for the workshop now. The below information is from the SID website.
Sonic Interaction Design (SID) is the discipline that investigates the use of sound in interactive experiences. As technologies become more miniaturized and embedded, and their users more mobile, interactive sound becomes increasingly important. The experiences offered by sonic interactions need to be effectively and beautifully designed.
Sketching is a fundamental part of the design process. Designers sketch ideas for objects, spaces, interactions, experiences. Bill Buxton’s recent book, “Sketching User Experiences”, has laid out a palette of methods for sketching interactive experiences, that involve different forms of “visual storytelling”.
But how do we sketch when designing sonic interactions? This is the question at the core of this workshop. What is the equivalent for paper and pen when we come to design interactions that use sound as a main output?
A central topic in this workshop will be the use of the voice – vocal sketching – as one means of sketching sonic interactions. Can the voice for sound designers play a similar role as that played by the hand for the graphic designer? how can, and how do, people use their voice in the initial stages of designing sonic interactions?
The workshop will be composed of experiential sessions (voice warm-up session, a vocal sketching session in groups), invited talks to set the backdrop (on the topics of sketching, and on the human voice), and a poster and demo session (with a special interest in interactive experiences that involve the voice).
The workshop will end with a discussion focused on Vocal Sketching as a tool for SID.
Call for posters and demos
We invite submissions of demos and posters dealing with sketching in Sonic Interaction Design.
Of particular interest are:
- Sketching techniques for SID – theory and experiences from the field
- Interaction techniques that are tailored to make use of our vocal capabilities
- Interactive experiences that involve the voice (in non-speech contexts)
- Tools and techniques for extracting useful information from vocal sketches
Posters and demos deadline: August 15th
Notifications of acceptance: September 15th
Submit your posters and demos to firstname.lastname@example.org